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Frostys Virpio
The Mjolnir Bloc The Bloc
1559
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Posted - 2015.02.10 20:32:57 -
[1] - Quote
Shailagh wrote:virm pasuul wrote:trolling is prohibited You are in an npc corp. See has FACTS and DATA proving you will quit eve before i do. Join a player corp, give ccp money. If you sid join a corp id wardec ur ass into oblivion though and youd still prob quit
So you admit to be part of the problem?
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Frostys Virpio
The Mjolnir Bloc The Bloc
1590
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Posted - 2015.02.16 19:16:25 -
[2] - Quote
Serene Repose wrote: AND, there IS no tooth fairy. (Read it and weep.)
I got money for every tooth I put under my pillow so either there is a tooth fairy or she died in the last 20 years. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1592
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Posted - 2015.02.17 16:04:08 -
[3] - Quote
Dave Stark wrote:Shailagh wrote:They said corp ceos dont like recruiting noobs cuz of fear of awox, do you believe this is the main reason? no, because we told them for a long time about how broken neutral logi was with regards to awoxing and they did nothing about it. they're just using it as some poor excuse to trivialise high sec recruitment because apparently ****** corps hoovering up new players is better than npc corps. not quite sure how that works out but i'd genuinely rather be in an unwardeccable npc corp than surrounded by largely inactive, disinterested, and obviously clueless retards in a corp that will leave you high and dry when you get inevitably wardecced. or maybe i'm just a cynic.
They are betting your interaction with random corp X will be at least a bit more meaningful than Caldari Provision and such. Somehow you applied to a corp so you should connect a bit more with it's member than the one where you were dumped because of your character creation selections.
I really don't know if it will work but CCP is obviously thinking the bet is at least worth taking. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1819
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Posted - 2015.05.22 14:01:03 -
[4] - Quote
Eve Solecist wrote:Avaelica Kuershin wrote:*Sigh* Stupid certificate problems... reply disappeared in a puff of bits
I was wondering if a large part of the reluctance to join player corporations is down to the huge number of corporations available. Throw in the problem that some corporations appear to offer everything and others appear to want you on call 23/7, I can see how that could be overwhelming. Thankfully there is the sticky thread in Q&A on how to find the right corporation. Corporations have no value. Supply is virtually unlimited. The obvious solution would be to prevent every scrub to create one, thus raising the values of player corps. Why should every scrub have his own corp if he can't even defend it ?? WHY do the weak get to stand on the same level as the strong? What did they do to deserve that? Why are smart and strong people being insulted ??
What barrier would you put on it to prevent "every scrub" from beign able to create their corp? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1868
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Posted - 2015.06.08 18:57:57 -
[5] - Quote
Kaarous Aldurald wrote:Ivant Sumboodi wrote:Honestly dude I dont care what you think, or what definitions you feel are so important to use. Your entity is a scourge to the game bottom line. Except that we're not. In fact, by all indications, we're a distinct and noticeable positive, whether you like it or not.
Getting ganked was litterally "the 1%" in the chart. Interaction is what CCP need to direct it's noob toward. Ganking can work but it's not a big driver. You could even be a statistical anomaly with data like that. Please remember that when making sweeping statement about how you are a distinct positive to the bottom line.
Your only proven positive positive as of right now is paying your sub one way or another. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1870
|
Posted - 2015.06.08 19:40:46 -
[6] - Quote
Kaarous Aldurald wrote:Ivant Sumboodi wrote:Ruminating on "carebears" ls literally 10 yrs ago tech. look at the population right now and be a real person. You mean the population that goes lower and lower, while highsec gets safer and safer?
Did CCP map where those player no longer logging in were from/were doing in game before vanishing? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1870
|
Posted - 2015.06.08 19:43:30 -
[7] - Quote
xxxTRUSTxxx wrote:Kaarous Aldurald wrote:
A carebear is someone who opposes the existence of non consensual PvP. Typically, they do so out of selfishness as they would stand to benefit from the removal of such.
your idea of a carebear is a strange one. there is no such thing as non consensual PVP in EVE, you undock your open to being shot at regardless of what space you're in. only the very new players don't fully get this. by that logic a carebear is a newb. that's not a carebear  try again.
Actually, a lot of people never get this. It's one of the issue with this game. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1874
|
Posted - 2015.06.08 20:50:18 -
[8] - Quote
Ivant Sumboodi wrote:Lucas Kell wrote: stuff Black Pedro wrote:CCP Rise said that less that a fraction of a percent of people who quit cite ship loss as the reason. How many multiples of that number were just bored out of the game? How many of those people that state nothing? Is there even an option for that in the normal set of tickboxes, or is that something you have to pick "other" and type in. Even CCP themselves seemed to avoid making any concrete conclusions from that data. I guess this does explain Incursions and the ridic payout, but did they have to sacrifice Industry to do it? I know the CODE cockroaches are more than happy to feed on the hapless, but it's depressing nonetheless. Also with population online and no newbies doing industrial stuff it just let's you know how centralized and controlled stuff is. It's an old game so i guess "whatever".
Removing CODE. and all they do would not get more newbie into industry. What kills newbie with industry is how industry itself works. The vets are living off small margins the newbie needs weeks if not moth to get to even if they somehow instantly got the knowledge of how to.
Removing CODE. will not fix any "issue" with the game. Newbie need to be pushed toward any form of interaction with other players (yes players, not god damn alts) and this is true for every single "profession" in this game. Industry, mission, incursions, small gangs PVP, large fleet PVP,... This should all be geared toward taking new people to help you as opposed to one more "clone" of yourself.
You can't build ties to this game if all you do is play with yourself and the vast majority of player won't pay a monthly sub for a game they don't feel any attachment to. |
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